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I’d written a very long-winded explanation when I found this wonderful explanation/tutorial by Nona Mena: ITUN Modding Discussion and Explanation (it’s a PDF). Hey! Technically that shouldn’t be too difficult, all you have to do in most cases (at least the ones I’ve encountered) is locate the appropriate ITUN for the activity you want to modify, and add this block: I’ve contemplated trying to make it myself but I’ve neverĮven attempted anything like this before lol. It hasn’t been updated since 2009 and the comments suggests it doesn’t Like hobbies) gains fun instead of decreases it? I found one on MTS but Gardenening (and also painting, writing and other skills that are more
The sims 3 cc teen jeans tumblr mod#
Hi there, do you have any idea if a mod exists that makes it so The fix for the “Materializing Materials” error is independent of the one for the Create-a-Pattern conflicting resources error (which is described in the tutorial above). Tumblr post with a tutorial for fixing the MM error.MTS thread with several ways to fix the MM error.The MM error is caused by an extra space where there shouldn’t be one. The issue described and fixed by manifests as multiple patterns being replaced by the image of a single pattern. (*) this is NOT the reason for the Materializing Materials error. Notes by tutorial applies to patterns that were converted from. Save the XML file and close the notepad.Replace 7edd20633162e6ce with the value you copied in Step II-5.Right-click the _XML that has the type 0x0333406C and select so you can edit the xml file.
Copy the value except for the first two letters (0x). The instance has changed to 0xAEE5CFA2DED89772.Double click on the _IMG tags with instance of 7edd20633162e6ce. So, the solution is to give each pattern a unique instance value. The cause of the notorious Materializing Materials error is that ALL the patterns made with CAP has the SAME instance value (*).
The sims 3 cc teen jeans tumblr how to#
(Read this tutorial if you don’t know how to convert.) Convert a pattern made with Create-a-Pattern tool into package format. I only rewrote the exact same tutorial with And I thought I should keep a record of the process hereįor future reference. I’ve been able to convert some patterns made with CAP into 100% working
(tutorial originally by I just copied it, put the screenshots back, and wrote it without the “keep reading” cutaway that’s in every reblog I found. I used Nraas Overwatch to set it as an auto command that runs each time I open the save. It does away with the plumbobs and speech bubbles the downside is that it also hides skill/progress meters.
Note by “Also if Sims have some Bumbleleaf in their inventory they won’t get caught either.”Īs for your second question: I use the cheat hideheadlineeffects on.